Aesylanwe
"I'd enjoy the target practice."
Description
Aesylanwe1 views the glass as half empty. She is not afraid of violence, and in fact welcomes it's use against those who she deems are owed it. However she is not in favour of its indiscriminate use. Aesylanwe has a short fuse and can become hostile quickly.
Beliefs
Instincts
Relationships
Lifepath
| Lifepaths | Years | Resources | Mental/Physical |
|---|---|---|---|
| Born Wilder Elf | 20 | 5 | |
| Huntsman | 45 | 9 | 1P |
| Bowyer | 1+20 | 8 | 1P |
| Ranger | 45 | 10 | 1M/P |
| Totals | 131 | 32 | 1M2P |
| +10M/+16P | 11M/18P |
| Sum GP/P | Required Skills | Skills |
|---|---|---|
| 4/24 | Sing | Elven Script |
| Call of the Wild* | Bowcraft | |
| Bowcraft* | Observation | |
| Observation | Javelin | |
| Bow | ||
| Tracking | ||
| Stealthy | ||
| Observation | ||
| Mending | ||
| Bow-wise | ||
| Foraging | ||
| Rhyme of the Pathfinder* | ||
| Song of Soothing* | ||
| Threne of the Chameleon* | ||
| Lyric of Healing* |
*: 2 points to open
Stats
All are Shade:Black unless otherwise noted.
| Will | Perception | Agility | Speed | Power | Forte | |
|---|---|---|---|---|---|---|
| 5 | 6 | 6 | 4 | 4 | 4 | |
| Mortal Wound | Reflexes | Health | Steel | Grief | Hesitation | Stride |
| 10 | 5 | 4 | 6 | 4 | 5 | 8 |
Skills
Standard
| Name | Stat | Exponent | Cost |
|---|---|---|---|
| Sing | Wil | 2 | 1 |
| Call of the Wild | Per/Agi | 3 | 2 |
| Bowcraft | Wil/Agi | 3 | 2 |
| Observation | Per | 3 | 1 |
| Elven Script | Per | 3 | 1 |
| Javelin | Agi | 3 | 1 |
| Bow | Agi | 5 | 3 |
| Tracking | Per | 4 | 2 |
| Stealthy | Spd | 3 | 2 |
| Observation | Per | 4 | 2 |
| Mending | Per/Agi | 3 | 1 |
| Bow-wise | Per | 3 | 1 |
| Foraging | Per | 3 | 1 |
| Rhyme of the Pathfinder | Per | ||
| Song of Soothing | Wil/Per | ||
| Threne of the Chameleon | Wil | 3 | 2 |
| Lyric of Healing | Wil | 3 | 2 |
| Total | 24 |
General
| Name | Stat | Exponent | Cost |
|---|---|---|---|
| Bowyer | Per/Agi | 3 | 1 |
| Carving | Per/Agi | 3 | 1 |
| Fishing | Per/Agi | 3 | 1 |
| Field Dressing | Per | 3 | 1 |
| Total | 4 |
Traits
Elven Common
Born Under the Silver Stars (Char)
To those who look upon the Elves with clear eyes, there shimmers an unmistakable halo, like white light through a gossamer veil, like stars shinning at night.
Essence of the Earth (Dt)
Elves do not feel the effects of earthly cold and heat as do Men; they do not fall ill; they are ageless and will only pass on when the Earth ends. Elves do not have to take Health tests for illness, and they gain +1D to Health and Forte tests for resisting fatigue and poison. Yet, they are not deathless: Elves may be killed by violence or may waste away due to Grief.
Fair and Statuesque (Char)
Elves are fair and beautiful to all who look upon them. The Elven form inclines toward tall and slender, rounded by graceful curves.
First Born (Dt)
Elves are made from the very fabric of nature—wind, air, wood and water. Thus, they know its secrets very well: They know how to preserve much of its power—even when it is taken and shaped into something new. It is this intimate knowledge that allows the Elves to weave their songs. Their unadulterated essence grants them insight into their world unmatched by the races of Men, Dwarves and Orcs. Due to this, Elves' Perception maximum is 9. Their other stat caps are 8. Their stride is also 8.
Grief (Dt)
Years of emotion and strife take their toll, and eventually all Elves begin to feel Grief tug at their hearts.
Keen Sight (Dt)
Like eagles, Elves can see great distances with perfect clarity. Add +1D to all Perception and Observation based field manoeuvres for Range and Cover or any Perception test involving seeing long distances. Elves also may see in starlight as if it were day. They suffer no obstacle penalties for dim light. Smoke and haze still bar their vision—normal penalties apply. In complete darkness, Elves are as blind as Men and Dwarves.
Required
Watchful (Char)
This character is acutely aware of what is in front of her, and any potential problems that might arise.
Circumspect (Char)
This character is mindful of taking undue risks.
Grey Mantle (Gear)
An Elven cloak. Imbued with the Threne of the Chameleon(ToC) helping to conceal Elven rangers. *Gray Mantles count as 4D ToC. If a character is using Stealthy and/or the actual Threne, he may add the cloak's dice to the skill or song when rolling to hide. The Mantle is also warm in winter, cool in summer, covering in rain and quick drying.
Bought
Matriarchal (Char)
This character believes in the right of women to rule, and considers it preferential to male-led ruling forms.
Gear
- Elven Cloak
- Elven Bow
- Hunting Head Arrows
- Elven Reinforced Leather
- Travelling gear
Footnotes:
:: [AE-sil-ahn-way]