Ydenorenil
"Consider the facts, such as they are."

Description


Ydenorenil1 is a buoyant, pragmatic, and occasionally introspective, Elf of noble birth. He is the second son of a minor noble within House Othyanor2, and thus a "spare". This fact has allowed him opportunities to pursue interests of his own.

  • Brother to younger sister Uthalanwe3.
  • Brother in law to Emythilidan4.

Beliefs

Instincts

Relationships

Lifepath


Lifepaths Years Resources Mental/Physical
Born Etharch 25 10  
Student 25 10 1M
Attendant 25 15 1P
Adjutant 75 20 1M
Totals 150 55 2M1P
  +10M/+16P   12M/17P
Sum GP/P Required Skills Skills
5/22 Elven Script Sing
  Ages of the Etharch* Lyric of Law*
  Etiquette Ballad of History*
  Code of the Citadels* Oratory
    Calligraphy
    Song of the Eldar*
    Ride
    Brawl
    Sword
    Administration
    Etharch-wise
    Citadel-wise
    Protector-wise

*: 2 points to open

Stats

All are Shade:Black unless otherwise noted.

Will Perception Agility Speed Power Forte
6 6 5 4 4 4

Attributes

Mortal Wound Reflexes Health Steel Grief Hesitation Stride
10 5 6 5 5 4 8

Skills

Standard

Name Stat Exponent Cost
Elven Script Per 3 1
Ages of the Etharch Wil/Per 3 2
Etiquette Wil/Per 4 2
Code of the Citadels Wil/Per 3 2
Sing Wil 3 1
Lyric of Law Per 3 2
Ballad of History Per 3 2
Calligraphy Per/Agi 2 1
Citadel-wise Per 3 1
Administration Per 3 1
Etharch-wise Per 3 1
Song of the Eldar Per 3 2
Sword Agi 2 1
Oratory Wil 5 3
Total     22

General

Name Stat Exponent Cost
Foreign Languages Per 4 2
Persuasion Wil 3 1
Rhetoric Per 4 2
Total     5

Traits

Elven Common

Born Under the Silver Stars (Char)

To those who look upon the Elves with clear eyes, there shimmers an unmistakable halo, like white light through a gossamer veil, like stars shinning at night.

Essence of the Earth (Dt)

Elves do not feel the effects of earthly cold and heat as do Men; they do not fall ill; they are ageless and will only pass on when the Earth ends. Elves do not have to take Health tests for illness, and they gain +1D to Health and Forte tests for resisting fatigue and poison. Yet, they are not deathless: Elves may be killed by violence or may waste away due to Grief.

Fair and Statuesque (Char)

Elves are fair and beautiful to all who look upon them. The Elven form inclines toward tall and slender, rounded by graceful curves.

First Born (Dt)

Elves are made from the very fabric of nature—wind, air, wood and water. Thus, they know its secrets very well: They know how to preserve much of its power—even when it is taken and shaped into something new. It is this intimate knowledge that allows the Elves to weave their songs. Their unadulterated essence grants them insight into their world unmatched by the races of Men, Dwarves and Orcs. Due to this, Elves' Perception maximum is 9. Their other stat caps are 8. Their stride is also 8.

Grief (Dt)

Years of emotion and strife take their toll, and eventually all Elves begin to feel Grief tug at their hearts.

Keen Sight (Dt)

Like eagles, Elves can see great distances with perfect clarity. Add +1D to all Perception and Observation based field manoeuvres for Range and Cover or any Perception test involving seeing long distances. Elves also may see in starlight as if it were day. They suffer no obstacle penalties for dim light. Smoke and haze still bar their vision—normal penalties apply. In complete darkness, Elves are as blind as Men and Dwarves.


Required

Etharchal (Dt)

This character is of Elven noble stock. His facial features, bearing, accent and manners are distinct from those born in the wilds or the citadel. His heritage is recognisable at a glance. Grants a 1D affiliation with Elven Etharchs. This compounds with all other appropriate affiliations.

Learned (Char)

This character has spent much time studying a broad range of topics.

Calm Demeanour (C-O)

The Elven Attendant learns that an implacable visage is crucial to winning favour and advancement in the Elven court. To portray fear and agitation is to betray oneself. Call-on for Steel in the Duel of Wits.

Organised (C-O)

Call-on for… Administration.


Bought

Bookworm (Dt)

Characters with this trait reduce their aptitude for learning Academic skills by one.

Patient (Char)

This character understands the long game and will forgo short term success for long term gains.


Gear

Footnotes:

1

:: [EE-den-OREN-il]

2

:: [OTH-thee-AN-or]

3

:: [UTH-al-AN-way]

4

:: [EM-ith-IL-li-dan]


Modified: 2026-04-12 Sun 15:35
Created: 2026-02-08 Sun 12:15
Emacs 30.2 (Org mode 9.7.11)